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See Locations: Locations
See Maps: Map<html><br /></html> See Terrains: Terrain<html><br /></html> See Regions: Region
Creating an entire world for which a game to take place in is a huge undertaking. Letting the story develop the world might be an option, but for now a world map will be developed and regions/countries can be formed from it.
The planet the game takes place on is referred to by it's inhabitants as Gaia 1) . The date at the start of the game is 996, approximately a thousand years after the formation of the first country. The multiple continents on Gaia are home to more than 20 countries, each with varying military power and political ideologies. Acedia is the country that is home to our main character and is where a lot of the story takes place.
<WRAP center round box 80%> Below are early renditions of a map of the world Gaia. It is 2000×2000 pixels as this is a raw image of the entire world. </WRAP>
This style features an aged look for the land while keeping the water standard blue.
This style is an old fashioned style aged look.
This version features a more focused region of the world. Missing on this map are political borders and any names of locations. The icons used would represent what type of location it is. The actual version would have routes and names of locations.
Forts will be areas that are used mostly for war and have seen a lot of battles. Structures could include towers and castles, possible interior maps as well. These places usually have roads, be it dirt or stone.
Towns are built up locations where villagers live. They usually spring up near trade routes such as rivers and populated roadways. Areas such as this will usually have shops and other places to rest your troops.