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ideas [07/18/2018 18:28]
lou
ideas [07/18/2018 18:28] (current)
lou [Classes and Jobs]
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-<font 12.8px/​arial;;#​000000;;#​ffffff>​One of the main features of this game is the Class System. There will be a very large pool of classes in the completed game. This number is currently 100 and will be raised or lowered as development continues. Now 100 Classes may seem like not only too many, but nearly impossible for an independent project such as this, but the Classes as they exist in this game aren't the same as one may be familiar with. Instead of each class having it's own skill tree with tons of abilities, spells, and skills, a Class will have 1 to 2 Class-Specific abilities. ​The idea is that when deploying units on a map for a battle you will pick from units you have developed and customized to your liking. Which classes you have access to and choose to deploy will be a major part of the strategy when tackling the various challenges that exist.</​font> ​+One of the main features of this game is the Class System. There will be a very large pool of classes in the completed game. This number is currently 100 and will be raised or lowered as development continues. Now 100 Classes may seem like not only too many, but nearly impossible for an independent project such as this, but the Classes as they exist in this game aren't the same as one may be familiar with. Instead of each class having it's own skill tree with tons of abilities, spells, and skills, a Class will have 1 to 2 Class-Specific abilities.
  
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 +The idea is that when deploying units on a map for a battle you will pick from units you have developed and customized to your liking. Which classes you have access to and choose to deploy will be a major part of the strategy when tackling the various challenges that exist.
  
 ===== Game Worlds ===== ===== Game Worlds =====
ideas.txt ยท Last modified: 07/18/2018 18:28 by lou