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Lou 03/25/2013 14:02


Some graphical resources seen are copyrighted by their respective owners, SquareEnix and others, and are temporary placeholders. They will not appear in any released version of the game. Resources that will be used in the game are either created by myself or credited to their respective Artist. I especially want to thank websites and communities such as http://ffhacktics.com/ for creating some of the placeholders I used during development. Dusk Tactics, source code, and the ideas and information on this website are all copyright ©2014-2020 Louis Agoglia

games:stella_deus_the_gate_of_eternity
Wikipedia: Stella Deus: The Gate of Eternity Link
Stella Deus: The Gate of Eternity
Stella Deus - The Gate of Eternity Coverart.png
North American cover art
Developer(s)Atlus
Publisher(s)
Director(s)Akiyasu Yamamoto
Producer(s)Yoshinao Shimada
Ryo Miyazaki
Artist(s)Shigenori Soejima
Writer(s)Goro Azuno
Ryo Mizuno (supervisor)
Composer(s)Hitoshi Sakimoto
Masaharu Iwata
Platform(s)PlayStation 2
Release
  • JP: October 28, 2004
  • NA: April 26, 2005
  • PAL: March 17, 2006
Genre(s)Tactical role-playing
Mode(s)Single-player

Stella Deus (ステラデウス, Sutera Deusu), released in the west as Stella Deus: The Gate of Eternity, is a tactical role-playing game co-developed by Atlus and Pinegrow for the PlayStation 2. It was published in Japan and North America by Atlus, and in Europe by 505 Games. The gameplay, which is similar to that of Hoshigami: Ruining Blue Earth, has the player controlling six characters through story-driven tactical missions, revolving around positioning, assigned equipment, and the special skills of individual characters. The story focuses on Spero, a young man who is caught in the middle of a growing conflict between various religious factions, which in turn are being spurred by the advance of the Miasma, a force that will destroy all life.

The game began production in 2002. The game's story was supervised by fantasy writer Ryo Mizuno, and focused on themes of religious conflict. The character designs and art direction were handled by Shigenori Soejima, who came onto the game after previously doing supporting work on the Persona series. Many parts of the artistic design revolves around realistic depictions of the world's setting, clothing and weapons. The game's music was written by Hitoshi Sakimoto and Masaharu Iwata, and its theme songs and vocals were performed by Japanese singer Reiko Ariga.

games/stella_deus_the_gate_of_eternity.txt · Last modified: 04/22/2014 00:41 by lou