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Site is under construction and is subject to change sporadically.

Lou 03/25/2013 14:02


Some graphical resources seen are copyrighted by their respective owners, SquareEnix and others, and are temporary placeholders. They will not appear in any released version of the game. Resources that will be used in the game are either created by myself or credited to their respective Artist. I especially want to thank websites and communities such as http://ffhacktics.com/ for creating some of the placeholders I used during development. Dusk Tactics, source code, and the ideas and information on this website are all copyright ©2014-2020 Louis Agoglia

games:fire_emblem_the_sword_of_flame
Wikipedia: Fire Emblem (video game) Link

Fire Emblem
GBA Fire Emblem Box.jpg
North American cover art featuring the main protagonists
Developer(s)Intelligent Systems
Publisher(s)Nintendo
Director(s)
  • Taeko Kaneda
  • Kentarou Nishimura
Producer(s)
  • Toru Narihiro
  • Takehiro Izushi
Programmer(s)Makoto Katayama
Artist(s)
  • Sachiko Wada
  • Ryo Hirata
  • Daisuke Izuka
  • Eiji Kaneda (uncredited)
Writer(s)
  • Ken Yokoyama
  • Kouhei Maeda
Composer(s)
SeriesFire Emblem
Platform(s)Game Boy Advance
Release
  • JP: April 25, 2003
  • NA: November 3, 2003
  • AU: February 20, 2004
  • EU: July 16, 2004
Genre(s)Tactical role-playing
Mode(s)Single-player, multiplayer

Fire Emblem is a tactical role-playing game developed by Intelligent Systems and published by Nintendo for the Game Boy Advance handheld video game console. It is the seventh entry in the Fire Emblem series, the second to be released for the platform after Fire Emblem: The Binding Blade, and the first to be localized for Western audiences. It was released in Japan and North America in 2003, and in Europe and Australia in 2004.

The game is a prequel to The Binding Blade, set on the continent of Elibe. It tells the story of Lyn, Eliwood, and Hector, three young lords of the Lycian lineage who journey to find Eliwood's father and later thwart a larger conspiracy threatening the stability of Elibe. The gameplay, which draws from earlier Fire Emblem entries, features tactical combat between armies on a grid-based map. Characters are assigned different character classes that affect abilities and are subjected to permanent death if defeated in battle.

Development began in 2002 as a companion title to The Binding Blade, but development was prolonged from its initial seven-month window as new features were added. While the Fire Emblem series had remained exclusive to Japan due to concerns about its difficulty, the success of Advance Wars and popular demand following the inclusion of Fire Emblem characters in Super Smash Bros. Melee prompted the game's localization. The game was released to positive sales and international critical acclaim, establishing the Fire Emblem series in the West. Its overseas success fueled the development of Fire Emblem: Path of Radiance for the GameCube home console.

games/fire_emblem_the_sword_of_flame.txt · Last modified: 03/26/2013 02:49 by lou