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Lou 03/25/2013 14:02

Some graphical resources seen are copyrighted by their respective owners, SquareEnix and others, and are temporary placeholders. They will not appear in any released version of the game. Resources that will be used in the game are either created by myself or credited to their respective Artist. I especially want to thank websites and communities such as for creating some of the placeholders I used during development. Dusk Tactics, source code, and the ideas and information on this website are all copyright ©2014-2020 Louis Agoglia

Wikipedia: Fire Emblem: The Binding Blade Link

Fire Emblem: The Binding Blade
Fuuin no Tsurugi.jpg
Developer(s)Intelligent Systems
Director(s)Tōru Narihiro
Producer(s)Takehiro Izushi
Designer(s)Masayuki Horikawa
Programmer(s)Takafumi Kaneko
Artist(s)Eiji Kaneda
Writer(s)Masayuki Horikawa
Kouhei Maeda
Composer(s)Yuka Tsujiyoko
SeriesFire Emblem
Platform(s)Game Boy Advance
  • JP: March 29, 2002
Genre(s)Tactical role-playing

Fire Emblem: The Binding Blade is a tactical role-playing game developed by Intelligent Systems and published by Nintendo for the Game Boy Advance (GBA) handheld video game console. It is the sixth entry in the Fire Emblem series, the first title produced for the system, and the first title to appear on a handheld console. It was released in Japan in March 2002.

The Binding Blade is set on the fictional continent of Elibe, which is dominated by humans in the wake of an ancient war between humanity and dragons. The story follows Roy from the small country of Pherae as he leads a growing army against the forces of King Zephiel of the kingdom of Bern, who is gradually taking over Elibe. As with other Fire Emblem games, battles take place on a grid-based map, with player units assigned character classes taking part in single combat with enemies and being subject to permanent death if defeated.

The Binding Blade began development as a Nintendo 64 title called Fire Emblem: Maiden of Darkness, but internal changes caused the project to change its platform to the GBA, scrapping nearly all of its original content in the process. One of Intelligent Systems' main goals was to make the game more forgiving to newcomers than the notoriously difficult Fire Emblem: Thracia 776. Upon release, it was praised by critics and sold over 345,000 units. Despite never releasing overseas, Roy's appearance in Super Smash Bros. Melee contributed to the localization of its 2003 prequel, released overseas as Fire Emblem.

games/fire_emblem_the_binding_blade.txt · Last modified: 03/26/2013 02:45 by lou