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Lou 03/25/2013 14:02

Some graphical resources seen are copyrighted by their respective owners, SquareEnix and others, and are temporary placeholders. They will not appear in any released version of the game. Resources that will be used in the game are either created by myself or credited to their respective Artist. I especially want to thank websites and communities such as for creating some of the placeholders I used during development. Dusk Tactics, source code, and the ideas and information on this website are all copyright ©2014-2020 Louis Agoglia

Wikipedia: Fire Emblem: Shadow Dragon Link

Fire Emblem: Shadow Dragon
Fire Emblem DS.jpg
Developer(s)Intelligent Systems
Director(s)Masayuki Horikawa
Masaki Tawara
Producer(s)Toru Narihiro
Hitoshi Yamagami
Artist(s)Masamune Shirow
Daisuke Izuka
Writer(s)Kouhei Maeda
Koji Kawasaki
Toshiyuki Kusakihara
Composer(s)Yuka Tsujiyoko
Saki Kasuga
SeriesFire Emblem
Platform(s)Nintendo DS
  • JP: August 7, 2008
  • EU: December 5, 2008
  • NA: February 16, 2009
  • AU: February 26, 2009
Genre(s)Tactical role-playing
Mode(s)Single-player, multiplayer

Fire Emblem: Shadow Dragon is a tactical role-playing game developed by Intelligent Systems and published by Nintendo for the Nintendo DS handheld video game console. The game is the eleventh entry in the Fire Emblem series and the first released on the Nintendo DS. It is a remake of the 1990 Famicom title Fire Emblem: Shadow Dragon and the Blade of Light. It released in 2008 in Japan and Europe, and in North America and Australia in the following year.

Shadow Dragon retells the events of Shadow Dragon and the Blade of Light. Set on the continent of Archanea, the story follows Marth, prince of the kingdom of Altea, as he is forced into exile from his lands when the evil wizard Gharnef and resurrected Dark Dragon Medeus begin their conquest of the continent. Forming new alliances with neighboring kingdoms, Marth must form a new army to retrieve the mystical Falchion sword and Fire Emblem shield to defeat both Gharnef and Medeus. The gameplay follows the Fire Emblem standards of turn-based battles played out on grid-based maps. Returning features include a character class system which evolves based on character usage, and permanent death for units defeated in battle.

Development began in 2007, overlapping with the final months of development on Fire Emblem: Radiant Dawn. Many staff from earlier entries returned, including director Tohru Narihiro and original composer Yuka Tsujiyoko, who handled the remixed and expanded soundtrack with Saki Kasuga. Character artwork was redrawn by Daisuke Izuka, with special contributions by Masamune Shirow. First announced in late 2007, it was released internationally the following year and localised by external company 8-4. It was met with critical and commercial success worldwide, with many calling it a high-quality port of the original despite lacking originality.

games/fire_emblem_shadow_dragon.txt · Last modified: 03/26/2013 03:07 by lou